Lesson 4: Arcade Game Prototype, UMG, Packaging, Mobile, and Release
Lesson Overview
Combine UE4 systems into an arcade-style game, create a user interface with UMG, test performance, and package the project for Windows and mobile platforms.
Topics Covered
Arcade-game requirements, custom GameMode, Pawn, PlayerController, camera, and movement
Obstacle base classes, pickups, health, score, spawning, cleanup, and difficulty